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Method and system for playing games on a network

DC CAFC
  • US 6,712,702 B2
  • Filed: 03/16/2001
  • Issued: 03/30/2004
  • Est. Priority Date: 01/19/1996
  • Status: Expired due to Term
First Claim
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1. A method of playing game instances on the Internet, comprising:

  • first receiving player identification at a game playing Internet accessible node (GPIAN) for first and second players;

    transmitting, via the Internet, from the GPIAN, first information related to communications between;

    (a) the GPIAN, and (b) a first Internet accessible node from which the first player communicates with the GPIAN;

    wherein said first information is utilized in subsequent Internet communications between the GPIAN and the first Internet accessible node;

    wherein said first information is stored on the first Internet accessible node so that it is available in subsequent different Internet connections by the first player;

    second receiving, via the Internet, at the GPIAN, first responsive information indicative of said first information being present on said first Internet accessible node;

    first playing with the first player a first instance of a game, wherein one or more game play representations are transmitted to the first player via the first Internet accessible node;

    second playing with the second player a second instance of a game, wherein one or more game play representations are transmitted to the second player and from the GPIAN while the first player is playing the first instance;

    transmitting to at least one of the first and second players, respectively, during one of said first and second games instances, a presentation substantially unrelated to plays of the one game instance, wherein said presentation is advertising a product or service;

    wherein said step of second receiving at the GPIAN occurs when the first player has reconnected the first Internet accessible node to the Internet after said first information has been stored on the first Internet accessible node and said first Internet accessible node has disconnected from the Internet.

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